Showing posts with label MMO. Show all posts
Showing posts with label MMO. Show all posts

Tuesday, July 24, 2012

Marvel Super Hero Squad MMO: All-Platinum Future Foundation Spider-Man!

1LR reported recently that we completed all missions and unlocked the rare Future Foundation Spider-Man character under the screen name Invisible Martian Archer. Well, I'm pleased to report that we've now maxed the character's level and maximized all achievements for the character!

But wait! There's more! There are ten medals you can earn for each character. One is for collecting hero tokens. Two are for card game victories. One is for destroying Troublebots. And six are for accomplishments in missions. Medals come in bronze, silver, gold, and adamantium. For the Future Foundation Spider-Man character, as you can see, I've reached the adamantium level for all medals!

This wasn't easy to do. The most difficult medal to get was the adamantium medal for finishing 25 missions with a adamantium ranked medal. Basically, if anyone dies at any point during the mission or if any other hero drops out of the mission for any reason you don't get an adamantium medal for that mission.

Basically, it was just a matter of grinding it out. I'm proud of my accomplishment... I hope to replicate it.

Next goal? Getting a total squad level of 1,000!

Sunday, July 15, 2012

Marvel Super Hero Squad MMO: The Wheel

The Wheel
If you've played the Marvel Super Hero Squad Online MMO then you're familiar with the wheel. The wheel works one of two ways - if you're not a subscriber, one "wedge" or "space" turns gold per day. But if you are a subscriber the entire wheel renews as gold every day. Every spin of the wheel costs one ticket. You can get tickets from in-game activities such as going on a mission or playing a card game.

I myself am a subscriber so I wondered how many tickets, on average, it would take to get all of the gold for one day. Since the wheel has 24 spaces the lowest possible number to land on all 24 spaces once (and, hence, getting all of the gold for that day) would by 24. The highest possible statistical number to land on all 24 spaces once actually does not exist... it would be infinite since it is theoretically possible to spin the wheel an infinite number of times and not land on any given space. So the answer is somewhere between 24 and infinity.

Below is the math I worked out to find the average number.

Gold Spaces
Remaining
Average
# of Spins
Necessary
To Get
A Gold Space
Rounded
Average
# of Spins
Necessary
To Get
A Gold Space
24
  1
1
23
  1.04
1
22
  1.09
1
21
  1.14
1
20
  1.20
1
19
  1.26
1
18
  1.33
1
17
  1.41
1
16
  1.5
2
15
  1.6
2
14
  1.71
2
13
  1.84
2
12
  2
2
11
  2.18
2
10
  2.40
2
9
  2.66
3
8
  3
3
7
  3.42
4
6
  4
4
5
  4.8
5
4
  6
6
3
  8
8
2
12
12
1
24
24
TOTALS
90.58
91


As you can see, the fewer gold spaces that are felt give you diminishing returns - it takes more tickets to get the remaining gold spaces. This trend starts accelerating greatly when there are five or four spaces left. I can tell you that 91 tickets per day is an awful lot. It would take me personally over an hour to get that many each day.

So here's what I do: I don't get all of the gold. I leave one space left. This, on average, would take 24 less spins so it would take about 67 spins on average. That's still a lot but it's much more manageable than 91. And usually this only means leaving 5 gold on the table. Not too bad since there is 150 gold on the wheel total. I've used this strategy many times. The fewest number of spins it has taken was somewhere around 35. The largest number was about 125.

I hope this was helpful to you in managing your daily activities on the Super Hero Squad MMO. Look for an upcoming post when I'll discuss the most efficient ways to get around 67 tickets daily.

Friday, June 29, 2012

Marvel Super Hero Squad MMO - Future Foundation Spider-Man Unlocked!

Whoo-hoo!
I must say... as far as video games go, unlocking the Future Foundation Spider-Man was one of the more challenging endeavors I have succeeded in. Not as hard as beating the original Super Mario Bros. but still pretty hard!

To unlock him, a player has to complete 40 in-game challenges. Some of them are simple like going to a particular location but others are very complex and can take months in real-time. This summer I'll post my advice on various missions to help those following in my footprints.



Bittersweet victory... no more challenges?
One odd thing that bugs me - it's impossible to unlock all of the heroes. Even though I completed all of the challenges Mohawk Storm remains out of my grasp. This is because you're given free choice of six heroes but you're only given five opportunities to choose. This is frustrating to a completionist like myself. Please, MSHS MMO - figure out some way to let people earn or purchase the last unlockable hero!


Mohawk Storm is still locked!
My crowning achievement!




Wednesday, June 6, 2012

Marvel Super Hero Squad MMO - Zones Restored!

The Marvel Super Hero Squad MMO was conquered by Loki right around the time the Avengers movie was released. Today all zones were restored to there original condition.
This is where a Loki mission used to be.
What's odd is that no explanation is given. When the zones "fell" Nick Fury explained why the changes were made in presenting a short story. Now that things are restored no storyline reason is provided.

I can't say it is an improvement. I wish they had allowed both versions of the different zones to be playable. Why take the "fallen" zones away? They were fun to be in - they had a great mood about them! The existence of both versions of the zones could be explained by some alternate reality created with Loki's Cosmic Cube.

The real loss is the two special missions (one that let you earn Cosmic Cube decorations). One of the two missions is now available for purchase but it's a shame they didn't replace the missions with something else. Where the special portals for the missions once stood in the zones it is now totally blank.

I guess it was inevitable that the zones were restored. I only wish that, instead of fully restoring the original versions, they had allowed small traces behind to remind you that it happened. Instead, where a spaceship once hung out of a building, you now see no evidence that it ever was there.

Friday, May 18, 2012

Marvel Super Hero Squad MMO: Antman Falls (Kinda)

First, we had the Fall of Asgard. Then, the Baxter Building. Next it was the Daily Bugle. Now, it's Antman. Seriously. Kinda.

Check out this little quirk you can do with Antman in the Fallen Asgard.


First, stand in the river by the edge (the "water" will be over your head).

Jump off! While the rest of the characters can't fall because of the shield at the edge of the screen,
Antman can because of his size!

You'll fall...

...until you run out of waterfall. Then you'll fall some more.

Don't worry, though. You'll eventually fall of the edge of the screen and you'll reappear at the top. Pretty cool, huh?

Wednesday, May 2, 2012

Marvel Super Hero Squad MMO: The Daily Bugle Has Fallen!

To complete his conquest of Midgard, Loki has taken over the Daily Bugle, Spider-Man's stomping grounds! This leaves only Villainville untouched... for now! Will Loki leave Doctor Doom alone or conquer that land as well? Only time will tell! Until then, check out the pictures of the fallen Daily Bugle!
The flames and billowing smoke are nice tocuhes. 
Loki even hates TREES!  Now THAT'S a bad guy!
This hole in the Daily Bugle reveals an office... perhaps J. Jonah's? Notice the front pages hanging up.


In the busted open bank, Loki left an IOU where the money used to be.

This weird plane thing crashed and took out the fountain!

I'd hat to see who fired that arrow...

You let the villains take over and look what happens... So much for the Clean Water Act of 1976.

The top of the Daily Bugle was completely razed.

This antenna used to top the Daily Bugle. 

As did this horn. The street looks like alphabet soup!

If there's no money and the lock's busted, what is this crook stealing?

This Skrull ship crashed into this building.

People stand around everywhere literally frozen by Loki's power.

When you have a river of slime,  who ya gonna call?

Marvel Super Hero Squad MMO: The Baxter Building Has Fallen!

First, as 1LR reported, Asgard fell in the popular Marvel Super Heroes MMO game as Loki took control of the Cosmic Cube and wrecked havoc, remaking the realm in his image! But Loki wasn't content! He has now taken over Midgard - starting with the Fantastic Four's Baxter Building! Here are the pictures to prove it!
Is this Baxter Plaza or L.A.?

The mysterious frost giant power casket has appeared, sending a beam of light into the sky!

What is that sticking out of the Baxter Building? Some weird space ship?

The bridge and train have been broken!

The river has been drained into the volcanic rift!

Buildings, strees, and generally all infrastructure lies in ruins.

Even the balloons haven't escaped unscathed... wait... the "Mickey" balloon survived... I wonder why?

Don't worry, the wheel still works.

Wednesday, April 11, 2012

Marvel Super Hero Squad MMO - Asgard Has Fallen!

There was a huge update today in the Marvel Super Hero Squad MMO over at www.heroup.com. To prepare for the Avengers movie which is a month away, Asgard has fallen! All I can say is that my children were simultaneously shocked and excited. Check out the pics: 
Even the color pallet of Asgard has changed!

The Rainbow Bridge is broken!

Reach for the Cosmic Cube and you'll find yourself on SHS's toughest mission yet - ALONE!

Free the frozen Asgardians... for a minute until they refreeze.

Check out the sick water and Loki statues where Thor statues used to be.

Even the puppet show changed! Poor Thor - turned into a rabbit!

Oh no! Loki ripped Thor's head off and replaced it with his own!

Sunday, April 1, 2012

Pac-Man MMO Announced

Awesome! It was just announced at the Pac-Man Con that the Pac-Man MMO is set to launch later this month!

Rumor has it that the graphics may have been upgraded to 8 bit! Some fans has been upset at this news, saying that it isn't, "true to the source material," but I don't think they went far enough. Why stop at 8 bit? Why not 16? This is the new millennium, after all.

There are going to be plenty of options in the game. You can play a boy yellow circle, a girl yellow circle (it's said that bow colors are unlockable), or a baby yellow circle. 
As for action, you can eat, eat, eat, and eat some more! Pellets, fruit, power pellets, keys, bells, ghosts, and pretty much anything else. This game is a dream come true for the obese and/or nostalgic. 

I can't wait to plunk down my $39.95 a month for this vintage regenesis! It's a great, big Pac-Man world and I'm ready to eat it all!