Showing posts with label Gammarauders. Show all posts
Showing posts with label Gammarauders. Show all posts

Tuesday, May 15, 2012

Gammarauders Comic

One last thought on Gammarauders:

Gammarauders comic book!
When I was researching to do the last couple of Gammarauder-related posts, I discovered that their was a Gammarauders comic book from DC comics! Who knew?

So, naturally, this aroused my curiosity. Which game first - the comic or the game? They're obviously related because they have the same title art. Well, it turns out that the game came first. I don't remember this game being big enough to warrant its own comic book but I was only 10 in 1987!

The comic ran for 10 issues. In fact, three of those issues had a "mini-RPG" supplement in them based on the board game Gammarauders!

This has to put Gammarauders in a very elite group of games. How many games do you know that have their own comic book (not counting video games)? Let's see... Magic, Dungeons and Dragons... I'm stalling here. Go, Gammarauders, go!

Monday, May 14, 2012

Good Old TSR

Gammarauders cards - handpacked by TSR!
You've got to love classic 80's TSR. While playing Gammarauders the other day, I noticed a slip of paper in the box that WASN'T the rules. In fact, it was an inventory sheet from TSR. See, the box was hand packed by TSR and they wanted you to know that if you were missing any pieces they'd send them to you! Even the deck of hands was hand assembled! Oh, TSR, how much I miss you. To know that every single card was lovingly placed into a deck by human hands is a feeling that cannot be replicated by perfect packaging by machines.

Sunday, May 13, 2012

Gaming Notes: Gammarauders

The other night I got to play the old TSR game, Gammarauders with four other guys.

Gammarauders
Eugene played Elvin
Ken played Cruz
Steve play Kizaro
Sam play Blip
and I played Scav, the Vulturian with the dice rolling help of my four year old son.

I can't say I got off to a good start. I boldly walked away from my fortress with a massive force, leaving a small contingent behind for defense. My fortress got trashed by Blip and Cruz right away, leaving me without a means to generate new troops. In seeking revenge, Cruz destroyed the rest of my troops!

I REALLY wanted revenge now so I hung around his base until it was undefended, then rushed in to crush it!

I wandered the board gathering energy pods before returning to rebuild my base and cash in the energy pods for tons of troops.

Then Cruz, Blip, and I decided to join forces to destroy Eugene who had a massive army and tons of energy pods. Eugene had unwisely gotten greedy and tried to cross the water to zone 7, leaving his home undefended.

Scav the Vulturian
So I had two fortresses destroyed and I only needed one more for victory. The problem was that so did Blip and Cruz! The game stalled for a long time with everyone coming to everyone else's aid in defense so they wouldn't get their third victory.

Finally, I figured out how to break the stalemate. I wandered in the direction of Kizaro's already destroyed base. On my combat turn I then rebuilt the base with a card and attacked it from range with a special weapon! Since the fortress was undefended and nobody else expected the attack it was an easy win!

Scav the Vulturian, stood over the slain bodies and crushed fortresses of his opponents in victory!